

While most publishers would immediately leap onto a sequel, Howard says his team was given the luxury of a four-year development cycle in order to take advantage of the then-next-gen hardware. Morrowind was a gamble for Bethesda, but Oblivion was a big bet in its own way.
#WILL STARFIELD BE MULTIPLAYER PS3#
Its success allowed the company to invest more into Oblivion, branching out with a PS3 version as well, and even helped it acquire the Fallout licence (more on that later). It worked out better than we could have imagined."Ĭrucially, Morrowind introduced Bethesda games to console owners via the Xbox version and demonstrated there was demand for those experiences on such platforms. We felt the company was going to go out of business, so when we had a chance to make Morrowind, we were like 'What's the worst that's going to happen?' We took a few more risks and if it hadn't worked out, I don't know that we'd be here. "We'd made some bad games, we made some mistakes and the development team probably went down to six people," he says. But it was Morrowind that was "the beginning of the Bethesda people know today" - and essentially saved the company. He points to old reviews for Arena and Daggerfall, which would praise the sense of freedom and the breadth of the game world - sentiments Bethesda continues to target with each new Elder Scrolls. "Even though the scale has increased, what we were doing in comparison to other games really hasn't." "Certain things can seem primitive through the lens of time and technology but we were doing similar things to what we're doing now, believe it or not," he says. While neither title seems as accomplished as the likes of Morrowind or Skyrim by today's standards, Todd says they were ambitious for their time and started an ethos he and his team still follow today. While Arena established the world of Tamriel, Daggerfall introduced the 'use skills to improve them' progression system. He then moved onto Daggerfall full-time, where the team refined the Elder Scrolls formula still used today.

#WILL STARFIELD BE MULTIPLAYER SERIES#
Howard's first experience with Bethesda's flagship series was assisting with the CD-ROM version of its first entry Arena, having already launched on floppy disks (remember those?). We already spoke to him last week, where he told us the next generation is all about access, and now we present the highlights from today's keynote. Today's keynote fireside chat as part of the Develop:Brighton online conference - hosted by myself on behalf of - explored Howard's career and the challenges of the games he has worked on. I’ll also be streaming the game on /deltiasgaming.The story of Todd Howard is largely the story of Bethesda - if not the Softworks publishing side, then certainly the Game Studios development team behind the company's biggest games. I’d encourage you to hit the subscribe for the newsletter if you want the latest posts and guides when the game launches. I’ll be doing more deep dives into Starfield and covering the game on. Todd Howard and the developers at Bethesda are certainly at the top of their game when working on massive single player RPGs and Starfield will have a vast array of other engaging systems and a wild amount of exploration to do which are sure to keep players coming back to the world for many years to come. So while Bethesda fans might be eager to explore the galaxy with friends, most of them probably won’t be too surprised that Starfield will not support multiplayer gameplay. There are a few exceptions out there – Fallout 76 was Bethesda’s first foray into the multiplayer genre and the Elder Scrolls Online (developed by Zenimax Studios rather than Bethesda) is a popular and vast MMO world about to celebrate its ninth anniversary in early 2023. The vast majority of these games are single player, focusing on character creation, main story and side quests, combat and especially exploration. The short and simple answer to this question is NO.īethesda as a developer is mostly known for their robust, sweepingly large single player RPG series such as Fallout and the Elder Scrolls. Despite the label as an RPG there are lot of Bethesda fans and excited gamers asking the question: Is Starfield Multiplayer? The first new intellectual property developed by Bethesda Game Studios in 25 years, Starfield is a hotly anticipated AAA, action role playing game which takes place across the vastness of space.
